Posted 18 years ago2006-03-28 23:03:49 UTCPost #171397
Sounds will play fine in my map but when I restart the round, theres no sound. Gunfire, footsteps, etc will still play, but anything played through an ambient_generic wont work. Some setting I missed or is it an engine error?
Posted 18 years ago2006-03-30 05:17:07 UTCPost #171559
Ambient sounds need to be triggered on each match start, for each CS:S round, use a logic_auto to trigger all your ambient_generics whenever the match begins (output is called 'OnNewGame').