Hi, i just finnished the In the Beginning tutorials, and at the bery bottom of part six, there are several links on further level design, namely, putting in sky boxes, to make a level outdoors. I followes the tutorial, and ended up with some very odd side effects:
- the 3d view in the editor show distorted immages, and i couldnt see the rooms i have made
- the skybox (in game) appears like the texture that i applied ot it is just a sky texture pulled accross the brushes, not an endless sky.
I think that the problem is that this tutorial talks about makin skies for the original HL engine. I have looked around for a Source version of the tutorial but cannot find one.
Please help