Na_Snipe Created 17 years ago2006-08-12 09:56:48 UTC by Unbreakable Unbreakable

Created 17 years ago2006-08-12 09:56:48 UTC by Unbreakable Unbreakable

Posted 17 years ago2006-08-12 09:56:48 UTC Post #193194
This map is an open map above ground, used for sniping. Tell me what you think!

User posted image


User posted image


User posted image


User posted image


User posted image


Also, in the last screenshot, I realized that playing in the dark for sniping really sucks, so the light_env. and sky has changed to the 'dusk' sky. (early morning or sunset sky) :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-08-12 13:31:49 UTC Post #193209
Sexerific but couldn't you have waited till you had day pics...Anyway how much is done? You got a plan drawn out?
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-08-12 13:51:11 UTC Post #193210
thats pretty much it. Once compiled I'll have better pics.. I'm having some trouble with my Pagefile settings. Once sorted, I'll compile it, until then. :
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-08-12 14:11:41 UTC Post #193211
I actually really like the way you've lit the night-time screenie; I think it looks realistic. At first, I thought it was Source.

The level its lookin' great. I suppose the only thing I really have to say is: Are you going to try incorporating a little more vertical-gameplay into the map? Judging by its name, I'm guessing it's a sniper match, and vertical game play would make it a heck of a lot of fun to play.
Posted 17 years ago2006-08-12 16:35:30 UTC Post #193219
hmm, I'm not sure what I'll do with it yet.
Vertical gameplay will be rather hard in this map. since it's out in the desert. :

Suggestions on how to incorprate vertical gameplay are welcome. :)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-08-12 18:11:41 UTC Post #193226
Hmm.. desert.. I suppose that you might encounter clifs or mountains in the desert. Try googling pictures of Arizona to get an idea of what I mean. And of course things like that water tower help incorporate vertical gameplay too :) .
Posted 17 years ago2006-08-13 01:58:09 UTC Post #193252
Awsome tanks, unbreakable!

As for vertical fights, not all of the desert have to be dunes, it can have rocky parts in it. If you will add a ruined city it will help too.
Posted 17 years ago2006-08-13 13:26:53 UTC Post #193287
Lovely stuff, Unb.
:heart: the terrain and tanks.. Nerd army ftw. :D

If it's a military structure - you can always have some guard towers, connected to each other, that should provide enough vertical combat.
Daubster DaubsterVault Dweller
Posted 17 years ago2006-08-13 14:27:58 UTC Post #193289
Posted 17 years ago2006-08-13 15:56:20 UTC Post #193300
yea, I suppose your right, Towers can be used in some areas. Thanks for the ideas. I also need to find, or make, either model, or brush, a SAM site Anywhos.

Thanks for the pic too Elon, gives me another idea.

BTW Elon, hows the floor looking?
Unbreakable UnbreakableWindows 7.9 Rating!
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