Some excellent source related tutorials Created 17 years ago2006-08-13 17:18:25 UTC by Xyos212 Xyos212

Created 17 years ago2006-08-13 17:18:25 UTC by Xyos212 Xyos212

Posted 17 years ago2006-08-13 17:18:25 UTC Post #193318
Looking to get a good idea of how some effects and attributes of source were accompished? Want to make your work look fantastic? Take a gander at these articles (PDF) on texture painting, surface properties (specular, reflective, bump map, etc), and some very good photoshop tips/tricks for custom materials for in game, or models. All the info covered is interchangable information for modeling/mapping.

I suggest reading this first tutorial before the second if your completely new to texture creation:

http://www.onona3d.com/pdf/texturing.pdf

http://www.onona3d.com/pdf/PhotoshopTips.pdf

The second one covers correct use of the stamp tool, and accurately making seamless repeating materials :)

And if you need a good guide for modeling a face (Good face modeling tutorials are rare) Here is a great one using the polygon extrusion technique:

http://www.3dcm.com/facemodeling/tutorialfacemodelingIndex.html

Hope you find them helpful :)

And dont be lazy, read all pages GOD Damnit!
Posted 17 years ago2006-08-13 17:55:50 UTC Post #193320
Sexy and saverific.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-08-14 12:50:19 UTC Post #193407
: I dont have PhotoShop, just PaintShop, so the 2nd tutorial is a bit difficult to follow, ruling out the fact that my version crashes at the same spot every time and the patch I got won't fix it, but I'll manage :D .

Great tutorials Xy; if you've got more, keep em commin :nuts: .
Posted 17 years ago2006-08-14 19:07:26 UTC Post #193437
www.onona3d.com - texturing.pdf - like a lot :).

Btw, most good book for texture artists that i read - "Digital texturing and painting" (by Owen Demers) - its give more teoretical basement and little old for now, but it stil good..
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