Waterfall Created 17 years ago2006-09-05 10:37:50 UTC by DarthRevan DarthRevan

Created 17 years ago2006-09-05 10:37:50 UTC by DarthRevan DarthRevan

Posted 17 years ago2006-09-05 10:37:50 UTC Post #195697
I wanna know how can i make a waterfall, like the one in militia , i used search but i dindt find nothing usefull, thanks !
Posted 17 years ago2006-09-05 10:51:44 UTC Post #195698
You need to make a scrolling material. Here's a .vmt example:

"LightmappedGeneric"

{ "$basetexture" "mikematerials/bevel"
"$surfaceprop" "metal"
"$bumpmap" "mikematerials/bevel_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "0.1"
"$normalmapalphaenvmapmask" "1"
"Proxies"
{
"TextureScroll"
{
"texturescrollvar" "$bumptransform"
"texturescrollrate" 9
"texturescrollangle" 90
}
}

Proxies tells source that this material will scroll up. read up on creating materials from here, or interlopers. Then make it scroll. You could even add a refraction du/dv map to it.
Posted 17 years ago2006-09-05 11:28:22 UTC Post #195702
AHn ? Dindt understand NOTHING :(
I don?t wanna to create the material, isnt there a ready material to use ??
Can?t i make it with the water texture ???? :( : :x
Posted 17 years ago2006-09-05 12:30:12 UTC Post #195704
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