What is that?
When i compile my map it is 45min. just to do that "portal" shit..
What got wrong?
Need help right now.... Thx..
Created 17 years ago2007-02-19 03:11:09 UTC by know
? Func_detail complicated brushwork that's not blocking VIS--Stuff that seperates one part of your level from another is a good thing for keeping your wpolys down. (Nodraw any unseen faces of visible entity brushes, as they will be rendered almost all the time).Source, rowley. I know it's in the wrong forum, but he does say CSS.