sprites dont show up Created 17 years ago2007-03-28 12:13:22 UTC by Tetsu0 Tetsu0

Created 17 years ago2007-03-28 12:13:22 UTC by Tetsu0 Tetsu0

Posted 17 years ago2007-03-28 12:13:22 UTC Post #217323
hey, i know i just started a topic on cubemaps, but i cant seem to find a forum answer for this.
I can place default sprites in my map and the work fine, but if i chose a different sprite material they don't render.
I want the sprite material "sprites/redglow1"
with render fx "additive"
and fx amount "255"
it's not showing up.
Glow doesnt work either.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-29 16:38:55 UTC Post #217459
sprites still not showing up anyone have any ideas?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-29 16:44:27 UTC Post #217460
I've never gotten sprites to work, besides the light glows I copied from the SDK example maps. HL1 beats Source in this case.
Posted 17 years ago2007-03-29 18:55:19 UTC Post #217465
:aghast: thats crap!
Light glows?
Those might work actually... How do you use them?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-29 19:43:54 UTC Post #217467
I just copied them from dm_lockdown.vmf and have been copy-pasting them from one map to another ever since.
Posted 17 years ago2007-03-29 19:45:47 UTC Post #217468
but what are they? what do they do?
I got different color sprites to show up.
Just use the default "sprites/glow01"
set to additive
render fx 255
and just change the fx color. Scaling works as well.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-29 20:18:58 UTC Post #217470
Ah, I know how to fix this; it's easy!

For some reason, selecting a new sprite material removes the .SPR extention from the name of the sprite in the file path of the env_sprite's properties. My guess is that Valve forgot to code it into Hammer, and just worked around it. All you need to do is add it back on. For instance, after picking the sprite titled "sprites/glow03", make the file path in the sprite's properties "sprites/glow03.spr," minus the quotes, of course.
Posted 17 years ago2007-03-29 20:27:48 UTC Post #217472
<3 Rotator splint
It works! I can't believe it's so simple. Thanks a lot :)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-29 20:44:55 UTC Post #217474
No problemo :cool:
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