Etape2 -> Timeline/journal! Created 17 years ago2006-07-15 07:08:55 UTC by doodle doodle

Created 17 years ago2006-07-15 07:08:55 UTC by doodle doodle

Posted 17 years ago2006-08-18 06:57:26 UTC Post #193801
Grass looks rly flat. Displacement maps, please.
Posted 17 years ago2006-08-19 05:49:37 UTC Post #193864
Just to update you:

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Working on the interior area as you can see..
Posted 17 years ago2006-08-19 07:47:04 UTC Post #193881
Glass looks a bit flat at the bottom but it's coming together. Looks tighter this time.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-11-16 03:49:59 UTC Post #202880
Talk about reviving three-page old topics :)
Full speed ahead kinda thing at the moment, I've deved up everything and have a linear layout, but it's a wip so I'll add more routes and height variation etc...
Anyway, on the non-dev side of life I did actually do a bit in the following few areas which should be more interesting than orange cubes:

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Crits/suggestions as always.
:biggrin:
Posted 17 years ago2006-11-16 13:42:14 UTC Post #202907
No crits for the first pic, can't think of anything bad...

Second pic add arches or roof supports.

Third pic would look nice with animated water coming out of the fountain...Perhaps experiment with animated textures, it'd look nice.

Apart from that it looks nice and I think you'll contribute a nice addition to the list of good maps.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-11-18 01:53:59 UTC Post #203096
really ugly.
Trapt Traptlegend
Posted 17 years ago2007-04-01 21:05:13 UTC Post #217702
Thanks for that Trapt.

The news:

I haven't posted updates in ages, yes I know... don't give me that look.
Things are being reworked, I'm scrapping practically everything and turning in a new 'cs_' direction, bringing in hostages and new locations with a slight twist and much better lighting.
It practically wont be etape2 anymore, it's more of an extension of what I planned there.
I'll let you hold off for screens, hopefully not for months.
Posted 17 years ago2007-04-01 21:08:37 UTC Post #217704
Remember, big landmarks always help a lot in these type of town maps. That was really the only important thing missing in the other Etape and Sustenance.
Posted 17 years ago2007-04-03 15:55:42 UTC Post #217891
Needz moar giant penis/mudkipz. (It took me like 2 minutes to find the damn slash key on this Italian keyboard ;/)
Trapt Traptlegend
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