The Button Created 17 years ago2007-11-12 14:26:48 UTC by Blitzkrieg Blitzkrieg

Created 17 years ago2007-11-12 14:26:48 UTC by Blitzkrieg Blitzkrieg

Posted 17 years ago2007-11-12 14:26:48 UTC Post #238207
We all remember when we first encountered the Aperture Science 1,500 Megawatt Heavy Duty Super-colliding Super Button right? And then when Glados said something like "please move quickly, as the effects of prolonged exposure to the button are not part of this test" and we laughed? Is there actually a test where they DO test the effects of prolonged exposure to the button? Hold that thought.

Well I wanted to make a portal map, but a behind-the-scenes map. The trouble is with a behind the scenes map, it wouldn't make much sense to have it start the way a chamber does, with the player arriving in an elevator. What better way than to start the player out in the test chamber designed to test the effects of prolonged exposure to the button?

So, idea for a map. The player starts out in the button exposure test chamber, and must escape. This is the opportunity for some cool behind the scenes stuff that actually makes sense contextually.

Only problem is the ending. It wouldn't make sense to have the player escape and then simply get on an elevator to end the map like a normal chamber.

Ideas for the ending? Thoughts?
Posted 17 years ago2007-11-12 15:35:44 UTC Post #238214
Great idea :D

I'm not sure what you could do really with the ending unless it was an escape scenario similar to Portal itself, though. If I come up with anything I'll let you know.
Posted 17 years ago2007-11-12 15:51:20 UTC Post #238217
Please do.

I might need some help with this if it does get off the ground.
Posted 17 years ago2007-11-12 17:20:31 UTC Post #238224
Ending? Make the player ride to his death on a platform straight into fire. Only this time, the player can't escape. Wheee!
Posted 17 years ago2007-11-12 17:21:20 UTC Post #238225
Well, that will be the backup idea.
Posted 17 years ago2007-11-12 18:02:26 UTC Post #238235
Drop a companion cube on their head

after being with it for a good part of the thingy it can be incinerated.

EXCEPT

its not

and at the end it falls on you and kills you

oh my heart :heart:
Posted 17 years ago2007-11-14 14:39:38 UTC Post #238465
Ending? Make the player ride to his death on a platform straight into fire. Only this time, the player can't escape. Wheee!
We were meant to escape?! I thought the game just ended there!

:P
Posted 17 years ago2007-11-14 21:02:10 UTC Post #238500
what if you run in on the GLAdos battle
Like.. you werent the ONLY one left in the facility
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-11-14 21:17:21 UTC Post #238504
What if and this was an idea I had if I were to map for Portal which I doubt I will now. What if you have a similar platform that goes round a corner and has that sign showing the cake. But instead of fire there is actually a small room with a table and cake :D

Sure to get a few lol's.
Habboi HabboiSticky White Love Glue
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