Compiling Issues - Phys boxes Created 16 years ago2008-08-30 02:43:28 UTC by cow_trix cow_trix

Created 16 years ago2008-08-30 02:43:28 UTC by cow_trix cow_trix

Posted 16 years ago2008-08-30 02:43:28 UTC Post #254738
Alriiighty then, yet another compile error thread, woohoo.

Anyway, when compiling a little house I made:
User posted image
with a nice little optomized phys box that looks like so in XSI:
User posted image
I get a phys box like this:
User posted image
So, we seem to have some convex/concave issues here, or optimisation stuff.

So, the QC File:

[quote]$modelname House01/House01.mdl

$scale 1

$body "Body" "house_1.smd"

$cdmaterials "models/house01/"

$staticprop
$surfaceprop "concrete"

$collisionmodel "house_phys2.smd"
{
$automass
$concave
}

$sequence "idle" "house_1" fps 30
[/quote]

Any ideas?
Posted 16 years ago2008-08-30 13:45:43 UTC Post #254761
$concave starts to lose its 'accuracy' with larger models, so..

Punch -fullcollide into the compiler before you run it.

If that doesn't do anything, in the qc put $maxconvexpieces in the options under your $collisionmodel. Start with the "$maxconvexpieces 25" at 25 and work your way up from there.

I think thats it anyway.

Edit: FYI: By default the maxconvexpeices of $concave is 20
TheGrimReafer TheGrimReaferADMININATOR
Posted 16 years ago2008-08-31 04:00:32 UTC Post #254788
Okay, now it says:
WARNING: Error with convex elements of house_phys2.smd, building single convex!!!!
So that's the problem right there... So I'm going to go back, export the physbox again and see what happens...
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