L4D commands Created 15 years ago2008-11-14 19:20:44 UTC by raver raver

Created 15 years ago2008-11-14 19:20:44 UTC by raver raver

Posted 15 years ago2008-11-14 19:20:44 UTC Post #258541
Hello people,

I like to see some nice commands to have some fun with. Like dropping all weapons, spawning boomers, witches and tanks. And much more, I cant find it on the web.

Thanks!
Posted 15 years ago2008-11-14 20:07:19 UTC Post #258542
allow me to post my .cfg

bind "f1" "give pipe_bomb; give molotov; give gascan; give oxygentank; give propanetank"
bind "f2" "give health; give first_aid_kit"
bind "f3" "give rifle; give hunting_rifle; give autoshotgun; give pistol"
bind "f4" "kill"
bind "f5" "z_spawn boomer"
bind "f6" "z_spawn hunter"
bind "f7" "z_spawn smoker"
bind "f8" "z_spawn tank"
bind "f9" "z_spawn witch"
bind "f10" "director_force_panic_event 1"
bind "f11" "screenshot"
bind "f12" "z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add; z_add"

also, play as a zombie in the demo!
ent_fire !self setteam 3
followed by
director_force_versus_start 1
Archie ArchieGoodbye Moonmen
Posted 15 years ago2008-11-14 20:09:44 UTC Post #258543
also, play as a zombie in the demo!
ent_fire !self setteam 3
followed by
director_force_versus_start 1
No longer works, or so I've heard.
Luke LukeLuke
Posted 15 years ago2008-11-14 23:49:36 UTC Post #258548
Doesn't work for me, so I'm assuming it had been "adjusted"
Posted 15 years ago2008-11-15 19:15:21 UTC Post #258566
The Hunter's post covers most anything.

And I have not been able to play as infected - I suspect they patched it.
Posted 15 years ago2008-11-15 20:29:50 UTC Post #258569
Good thing I got a good hours worth of messing with the infected.
Habboi HabboiSticky White Love Glue
Posted 15 years ago2008-11-15 21:00:12 UTC Post #258571
I had a good time playing a "normal" game with 3 friends, but to counteract the low difficulty level, I would kill myself, go into spec mode, and use spawn commands and director commands to try and kill the survivors. I was a fair human AI director though, so it was great fun.
Posted 15 years ago2008-11-16 22:50:13 UTC Post #258639
lol, try
"director_force_panic forever"

by the end of the first map i had 0ver 350 kills! the bots had 100 +each
Posted 15 years ago2008-11-17 02:52:19 UTC Post #258648
Here's a few ones I've picked up in my experiments and online

nb_rush - Makes all the zombies spawned rush at you in constant madness, similiar to force panic event.
sv_infinite_ammo 1 - Infinite = no reloads! Be just like Rambo.
sb_give - Gives your team mate any item you specify.
z_health - sets the health of regular zombies. Specials are not affected.

Also, if you follow up hlife_hotdogs command with director_force_panic and then z_speed 1000, the zombies come at you ridiculously fast and continuously.

go_away_from_keyboard - gives control of your character to a bot and spectate, great for online games so you can secretly wreck havoc without anyone knowing who's doing it.

Also, I found this one of the facepunch studios forum. Its classic.

Bind k "explode; say HAHAH You guys are fucked now!; ent_fire !self setteam 3; z_spawn tank"

Someone must use this in an online game and see how everyone reacts.

z_throwforce 10000 - the default value is 2500. This determinds how hard you throw things. at 10000+ propane tanks, when thrown, blow up on contact. Make yourself into a kind of long-range tank of doom All you have to do is bind a key to "give propanetank" set it to 20-30k for epic awesomeness.

I'll update as I find more.
38_98 38_98Lord
Posted 15 years ago2008-11-17 08:11:22 UTC Post #258651
Bind k "explode; say HAHAH You guys are fucked now!; ent_fire !self setteam 3; z_spawn tank"
Will not work anymore.
Posted 15 years ago2008-11-17 12:30:57 UTC Post #258656
director_relax_min_interval
director_relax_max_interval

these two relate to how often the panic event will occur. Note that, depending onthe mob size, it can crash your computer if you put it too low (only so many models on the screen at one time).

Still, makes the panic forever thing even more crazy
38_98 38_98Lord
Posted 15 years ago2008-11-17 17:44:38 UTC Post #258660
Don't the models disappear to keep your computer running nice?

Like I'll take an SMG to a mob of about 30 zombies, but after killing them all, have about 8 corpses there, because they disappeared.
Posted 15 years ago2008-11-17 18:50:32 UTC Post #258665
Yeah, the corpses disappear, but imagen like 100 alive and animating models.
It takes a lot of shit to keep a computer running through that. ;O
Madcow MadcowSpy zappin my udder
Posted 15 years ago2008-11-17 20:55:04 UTC Post #258670
Not to mention the killer demand on the CPU from the director. Anyway, got more commands!

sb_takecontrol - Allows you to take control of another survivor, as long as they are a bot. Useful for bailing out of annoying situations.

z_destroy_on_attack - The moment an infected attacks you, they die. Hilarious to watch.

You can also kick the bots in the campaign, by using kick Bill, kick Francis etc..
38_98 38_98Lord
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