Is there a way to convert Source engine textures into WAD3 format?
It would look quite funny having HL2 textures in HL1...
Created 14 years ago2010-02-04 19:10:55 UTC by Suparsonik
I have to agree that it is rather pointless to convert from source to hl1.Nah, it can be fun. I tried remaking cs_office a few years ago.