Half-Life 2: GoldSrc Created 13 years ago2010-06-19 15:59:28 UTC by ManlyStump ManlyStump

Created 13 years ago2010-06-19 15:59:28 UTC by ManlyStump ManlyStump

Posted 13 years ago2010-06-21 04:38:18 UTC Post #282194
The first wasn't really aimed at the project, but rather the shitstorm following the posting of the thread, which as you can tell, already came.

Second one, was more aimed at the general fact that almost every single mod using this idea has failed horribly, not the mod itself, and as you see in my other post i caught on to the fact that you weren't really trying to make a full port, but rather something a little bit more original\imaginative .
Crollo CrolloTrollo
Posted 13 years ago2010-06-21 04:44:02 UTC Post #282195
I knew there's something strange about crollo's writing style.

Hello =NH= Yodalman!
Striker StrikerI forgot to check the oil pressure
Posted 13 years ago2010-06-21 04:49:01 UTC Post #282196
Hello The_(c)Striker! (Although i wish you reffered to me by my formal name, thehalflifedude, as opposed to the =NH=...)

Wait, i have a 'writing style'? :/

To OT: Give me a day or two to gather up my work and then I'll apply.
Crollo CrolloTrollo
Posted 13 years ago2010-06-21 04:57:40 UTC Post #282197
ok, thehalflifedude(altough I prefer crollo :D)
Wait, i have a 'writing style'? :/
Everybody does, but something felt strange reading those lines. So I clicked the name :P.
Striker StrikerI forgot to check the oil pressure
Posted 13 years ago2010-06-21 05:45:07 UTC Post #282198
Ok crollo (or thehalflifedude if you prefer :P ), apologies for my incorrect assumptions about your comments. I look forward to seeing you on our forums.
Posted 13 years ago2010-06-21 05:58:44 UTC Post #282199
That's alright, my sarcasm is non-existant on the internet, yet i still try anyways.

Looking forward to the mod, if it ever get's off ground, heh.
Crollo CrolloTrollo
Posted 13 years ago2010-06-21 06:36:19 UTC Post #282200
Well, that explains why you didn't make a post saying hello, and seemed comfortable using all the features at the same time.
Notewell NotewellGIASFELFEBREHBER
Posted 13 years ago2010-06-21 06:57:42 UTC Post #282201
Well if you do become a part of the team, you'll be able to see we have made some minor steps. We've got a lot of decision making and designing to do before we really get development off the ground though. And unfortunately, we haven't really got concept artists and designers on the team yet!
Posted 13 years ago2010-06-21 07:03:47 UTC Post #282202
"We've got a lot of decision making and designing to do before we really get development off the ground though." - ManlyStump

You're not kidding. Are you seriously following through with this, I thought this was a troll plaing a joke~. o.0
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 07:36:52 UTC Post #282203
Never trolled in my life mate. Well, depends on your definition.
Posted 13 years ago2010-06-21 07:39:33 UTC Post #282204
Explain to me how you are going todo the coast levels without repetitive textures, no displacements and huge open areas?

An open area with loads of triangle-like brushes is going to destory the gldsrc engine.

Anyway good luck, should be interesting.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 07:41:44 UTC Post #282205
hmmm... wonder when Black Mesa will be out.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 13 years ago2010-06-21 08:10:43 UTC Post #282209
Oh GOD please STOP THIS :furious: .

IT'S ABOUT IMAGINATION, THINKING AND SCALING.

They aren't GOING TO MAKE A CARBON COPY BECAUSE IT'S NOT POSSIBLE.

Stop posting shit like "I wonder how you will map that..." because it has been discussed already.

[EDIT]Hot Shift Key
Striker StrikerI forgot to check the oil pressure
Posted 13 years ago2010-06-21 08:13:40 UTC Post #282210
CStriker, go to bed.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 08:38:01 UTC Post #282212
What are you guys doing about the physics?
Tetsu0 Tetsu0Positive Chaos
Posted 13 years ago2010-06-21 09:38:56 UTC Post #282213
Jesus, ManlyStump, get your grey matter working.

This. Is. Pointless.
It won't work. Give it up and map a singleplayer map/mappack/mod for HL1 or HL2 instead. It's much more fun and there's less work involved in making one.

Why can't you just accept the fact [i]DEMAKING[/i] Half-Life 2 in the GoldSource engine is simply not feasible.
The Mad Carrot The Mad CarrotMad Carrot
Posted 13 years ago2010-06-21 10:00:42 UTC Post #282214
Because you're just being closed-minded. I've never said we're making it absolutely faithful to the original, or even that we're trying to make it as faithful as possible. We're retelling the HL2 story within the means available as of 1998-2000. We haven't even decided how much of it we're going to do. We may just do up to the Red Letter Day section for the novelty of it, meaning gravity gun, vehicles, wide open spaces, needn't matter to us.
Posted 13 years ago2010-06-21 10:46:34 UTC Post #282215
I've never said we're making it absolutely faithful to the original, or even that we're trying to make it as faithful as possible.
That means... it's not Half-life2 lol. Sorry but, all these negative views will hit home sooner or later.

And for the record, The Mighty Atom is proberly the most open-minded person on the internet.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 10:47:34 UTC Post #282216
Because you're just being closed-minded.
He's being more of realist imo.

You could remake some of the starting chapters if you wanted to I guess, but beyond that you would need a massive team of extremely skilled programmers to get the goldsource engine anywhere close to where it would need to be.
TheGrimReafer TheGrimReaferADMININATOR
Posted 13 years ago2010-06-21 10:55:10 UTC Post #282217
But then Grim, it wouldn't be the "1998-2000" [as he says] Gldsrc engine we know of.

For crying out loud, I would rather rip my eyes out then try and recreate HL2 in HL1 format.

EDIT: Everyone stop flaming it, and lets watch it fail and see if he ever posts on these forums again. Moaby grabs popcorn
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 11:05:36 UTC Post #282218
I hope you just ordered a ton of popcorn.
Striker StrikerI forgot to check the oil pressure
Posted 13 years ago2010-06-21 11:06:25 UTC Post #282219
I told you to go back to bed.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 11:09:06 UTC Post #282220
I call the Angry Video Game Nerd on ManlyStump!
The Mad Carrot The Mad CarrotMad Carrot
Posted 13 years ago2010-06-21 11:29:58 UTC Post #282221
I would consider it quite an honour for AVGN to do a video on something I had helped work on! Unless I make it available for the SNES though I don't see it happening...
Posted 13 years ago2010-06-21 12:03:44 UTC Post #282222
Ok, let me give you some extremely objective hindsight.

Once upon a midnight dreary there was a mod named 6D. It had Daubster, TWHL's top programmer, myself on all graphics and mapping, and Grim on the music. Together we were the legion of doom making things awesome. Daubster hit a bunch of snags coding telekinetics and basic physics into HL, ultimately things were far too tricky given the HL code is a pain in the ass in some parts of it. The HL code is balanced very delicately and messing with it, well, if you have played Flat-Life you've probably experienced some nasty glitches and crashes. Myself doing models, I couldn't get new grunt models or scientists working. It was also difficult to map with incomplete code. After 2.5 years, the project fell apart outright and was discontinued. If we couldn't get the simple things working, how are you going to get all of those complicated source things in goldsource.
Rimrook RimrookSince 2003
Posted 13 years ago2010-06-21 12:25:49 UTC Post #282223
We're not... that's the whole point of us using GoldSrc...?
Posted 13 years ago2010-06-21 12:39:19 UTC Post #282225
ManlyStump you came here with 1 goal, to get more team members. This has failed... so go away and stop disrupting us TWHL'ers.

I asure you that no one on this forum is going to change their mind and help you, okay?
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 12:42:14 UTC Post #282226
God you guys are cunts. If you think the idea won't work stop posting. Stop bashing him. He'll figure stuff out on his own.

He's not forcing anyone to read this thread, so fuck off.
Luke LukeLuke
Posted 13 years ago2010-06-21 12:43:45 UTC Post #282227
Luke I said basicly that earlier, "Everyone stop flaming it, and lets watch it fail and see if he ever posts on these forums again. Moaby grabs popcorn " funnily enough no one listened, and I doubt they will to you.

I'm off this thread now, boring me.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 12:49:20 UTC Post #282228
It's funny, most of my post was directed to you.
Luke LukeLuke
Posted 13 years ago2010-06-21 13:00:43 UTC Post #282229
Oh please do fuck off Luke. Every website I goto there is always a dick like you.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 13:02:55 UTC Post #282230
This has failed... so go away and stop disrupting us TWHL'ers.
I don't care if people try to discourage him, but thats pretty disrespectful.

(cut it out)
TheGrimReafer TheGrimReaferADMININATOR
Posted 13 years ago2010-06-21 13:04:46 UTC Post #282231
As much as it pains me to say it, I agree with Luke.
Edit: and now grim.
Skals SkalsLevel Designer
Posted 13 years ago2010-06-21 13:09:15 UTC Post #282232
Grim, please read ALL of what is written. I said that getting members from this community has not worked - Not the project has failed. I'm not making fun of him at all, this just isn't working... most of this thread is negative including my own comments.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 13:11:20 UTC Post #282233
Oh I did. It's the "go away" part that bothered me.

He probably wont get people from here, but he seems well intentioned. Just let him do his thing, and he'll probably never post here as soon as this thread dies. (Too bad, I liked his name)
TheGrimReafer TheGrimReaferADMININATOR
Posted 13 years ago2010-06-21 13:12:08 UTC Post #282234
Because the thread is negative, it's okay to be negative? No. It's not.

He said it was disrespectful because you told him to leave, like we're all too good for him. That's just plain douche baggery.

EDIT: As he pointed out.
Luke LukeLuke
Posted 13 years ago2010-06-21 13:14:07 UTC Post #282235
I told him to leave the thread/subject, althought that wasn't so clear looking back at it.

EDIT: Sorry on my behalf.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 14:18:39 UTC Post #282236
Ok, let me give you some extremely objective hindsight.

Once upon a midnight dreary there was a mod named 6D. It had Daubster, TWHL's top programmer, myself on all graphics and mapping, and Grim on the music. Together we were the legion of doom making things awesome. Daubster hit a bunch of snags coding telekinetics and basic physics into HL, ultimately things were far too tricky given the HL code is a pain in the ass in some parts of it. The HL code is balanced very delicately and messing with it, well, if you have played Flat-Life you've probably experienced some nasty glitches and crashes. Myself doing models, I couldn't get new grunt models or scientists working. It was also difficult to map with incomplete code. After 2.5 years, the project fell apart outright and was discontinued. If we couldn't get the simple things working, how are you going to get all of those complicated source things in goldsource.
I see where this is going. I never imagined people being that arrogant. So are you afraid that he will succeed? Will it be a pain in your ass if he succeeds and the mighty creators of 6D failed?

I understand that you first advise him not to do so, but if he doesn't accept that advise and he is very decided then you should encourage him. Fail\Success, you don't know. But you all start a flame war because you are afraid of such a success.
I wish I wouldn't use too much the 'if' word :D.
Striker StrikerI forgot to check the oil pressure
Posted 13 years ago2010-06-21 14:29:00 UTC Post #282237
Moab, for someone who is seemingly offended by this thread, you've posted in it more times than I have! Why are you still here? You've said your piece, time and again, and I've chosen not to listen to you. Deal with it. And if you'd bothered to actually read this thread you'd see that crollo has said he intends to apply in a day or two, so I can't quite follow you when you say my search for new members has failed.

Besides which, I created this thread less than 48 hours ago. Even if it were true that nobody at all was interested, it doesn't mean to say nobody else would be.
Posted 13 years ago2010-06-21 14:32:21 UTC Post #282238
Lock this thread please. It's turned into an all out flame war and doesn't look like it's going to stop.
Skals SkalsLevel Designer
Posted 13 years ago2010-06-21 14:33:52 UTC Post #282239
I think more so the point is this Striker...

1) It won't work. Not that no one has figured out how to do most this coding, just that in the GoldSource engine, it doesn't tie together and makes things beyond screwy. It just can't happen.

2) Even though we've stated that it won't work, if somehow we entered a fantasy world where it WOULD work, and it was successfully made and finished, who would WANT to play it? Look at it this way:
a.) Primitive Version of Half-Life 2 featuring numerous bugs and glitches, weak graphics, and highly condensed gameplay
b.) The real thing, featuring beautiful graphics, expansive levels, next-to-no bugs, and fully featured including all the levels, gameplay, voices, and such forth.

3) Back to ANYONE that is going to mention Black Mesa again based on what I said. In simplest respect, Black Mesa is turning an dated game from an old man into a beautiful young woman. This project would be the opposite. I'm sure most of us wouldn't like our young beautiful girlfriends turning into wrinkly old men, so why would we want our games to?

Regardless, if this is an endeavor that the OP wishes to pursue, then I wish him and his team good luck, you're going to need it.
Posted 13 years ago2010-06-21 14:39:41 UTC Post #282240
I think your point 3 is sexist, saw1833 :P
Posted 13 years ago2010-06-21 15:22:58 UTC Post #282241
Primitive Version of Half-Life 2 featuring numerous bugs and glitches, weak graphics, and highly condensed gameplay
As been said a dozen times, it's not a remake of the half life 2 we have.

It's not a remake of the 'real thing', it's what they imagine a sequel to half life would have been if valve didn't take 7 years to make hl2.

But yes, this has become downgraded to flamewars and insults.
Crollo CrolloTrollo
Posted 13 years ago2010-06-21 15:52:33 UTC Post #282242
I direct everyone to one item: The Hl2 themed map/maps from Reissues.
Notewell NotewellGIASFELFEBREHBER
Posted 13 years ago2010-06-21 16:13:04 UTC Post #282243
"Deal with it."

I dealt with it, like a jumper in winter. And I have apologized, so good luck.
Moaby MoabyMk. III
Posted 13 years ago2010-06-21 20:42:48 UTC Post #282249
Well, it's good to see the good old folks here are still capable of a pretty severe flame war.

Still, it would be nice to see some screenshots when you have them, so we have an idea of what you hope to achieve.

And hi thehalflifedude, I knew it was you as soon as you made your first post under that username. You do have a particular writing style and I hadn't seen you for a while =)
Posted 13 years ago2010-06-22 00:04:56 UTC Post #282258
on what planet is this thread even remotely a flame war. has twhl really become so boring that THIS is considered ~drama?

jesus christ.

good luck with your ambitious project. if you actually release anything i will personally chop off my right testicle.

that is all.
Trapt Traptlegend
Posted 13 years ago2010-06-22 02:03:18 UTC Post #282262
Didn't you get banned, crollo?
Jessie JessieTrans Rights <3
Posted 13 years ago2010-06-22 05:40:36 UTC Post #282263
if you actually release anything i will personally chop off my right testicle.
Hey ManlyStump, I think I want to join the project after all ;)
Oskar Potatis Oskar Potatis🦔
Posted 13 years ago2010-06-22 05:44:09 UTC Post #282264
^ I screenshotted that just incase i'll have to create a topic about it later on :>
Skals SkalsLevel Designer
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