AirMech Created 12 years ago2012-10-18 09:30:00 UTC by digital_ice digital_ice

Created 12 years ago2012-10-18 09:30:00 UTC by digital_ice digital_ice

Posted 12 years ago2012-10-18 09:30:00 UTC Post #310419
I've been sitting on two pre-release copies of AirMech (http://store.steampowered.com/app/206500/) for a little over a week now, with no idea what to do with them.

Now normaly my SnC buddies get first refusal on my spare games, but I doubt AirMech is the kinda thing they'd play.

So I'm offering them up for a free raffle to the community. (aren't I nice?)

Let me know if you wan't a copy and I'll put all the names in a digital hat and pick two winners at some point after tomorrow lunchtime (depending on when I'm next online).
Posted 12 years ago2012-10-18 16:29:37 UTC Post #310430
*Raises hand
Posted 12 years ago2012-10-18 19:21:57 UTC Post #310435
Sure, why not! *Raises hand
Jessie JessieTrans Rights <3
Posted 12 years ago2012-10-19 10:09:40 UTC Post #310449
Fingers crossed you haven't already had lunch yet, I'd like to be shoved into a raffle.
Instant Mix Instant MixTitle commitment issues
Posted 12 years ago2012-10-19 17:57:58 UTC Post #310456
Aww, Poor Scotch. With two entries he was a dead cert for a copy, then along comes Instant Mix and steals it away from him.

Atom, I already have you on steam, but I.M., you'll need to PM me your steam username.

Sorry Scotch, better luck next time.
If it makes you feel better you can blame the seed used in my PRNG. ;)
Posted 12 years ago2012-10-19 19:25:21 UTC Post #310457
:( Ah well, guess I'm just unlucky this time. Can't claim it was Atom's and Instant's luck, the odds were with them too :P Congratz, you two.
Jessie JessieTrans Rights <3
Posted 12 years ago2012-10-19 19:59:20 UTC Post #310460
Thanks.
And thanks again, d.ice. :)
Posted 12 years ago2012-10-22 12:29:15 UTC Post #310532
Cheers D.Ice,

The game is damn fast paced. Although the game mechanics are pretty simple, winning a game is hard. Taking control of bases as well as trying to damage the enemie's main base whilst protecting yours WHILST keeping an inflow of cash is frustrating. Managed to win one game by outsmarting the enemy and won another by bottlenecking them in their base until the time limit went out.

Only problem is that the currency to buy new units and mechs / pilots increases incredibly slow (roughly 100 "kudos" per match, 1,200 "kudos" needed for a small bot ), and some units are only unlockable using bought diamonds. Seems slightly pay to win.
Instant Mix Instant MixTitle commitment issues
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