Problem with textures. Created 11 years ago2013-08-22 17:19:20 UTC by Deagle195 Deagle195

Created 11 years ago2013-08-22 17:19:20 UTC by Deagle195 Deagle195

Posted 11 years ago2013-08-22 17:19:36 UTC Post #315170
So look, I'm porting a map, and I'm REALLY lazy putting textures myself.
So I converted some texture folders and put them where they belong to. However, crafty loads up map without textures and tell me this:
User posted image
( Half-life:Source is profile here, but I changed it to Half-life 2 and put my materials in hl2/materials folder.
Posted 11 years ago2013-08-23 08:51:49 UTC Post #315181
If you want to port it properly, than make the textures properly. I doubt people did this.
Stojke StojkeUnreal
Posted 11 years ago2013-08-23 10:00:55 UTC Post #315182
I've converted the folders with them in VMTs and VTFs.
Posted 11 years ago2013-08-23 11:39:45 UTC Post #315183
Are you trying to port an Source map to Gold Source?
Stojke StojkeUnreal
Posted 11 years ago2013-08-23 11:56:39 UTC Post #315184
Way round.
Posted 11 years ago2013-08-23 12:17:08 UTC Post #315185
Wait no, I'm porting from Quake 2 for Source.
Posted 11 years ago2013-08-23 12:35:08 UTC Post #315186
I have experience with such porting.

Doesn't Hammer 4 have MAP import functionality?
Stojke StojkeUnreal
Posted 11 years ago2013-08-23 12:47:26 UTC Post #315187
Hmm, probably, I'll ask my friend. But what's the point of this anyways?
Posted 11 years ago2013-08-23 14:28:46 UTC Post #315188
Your avatar reminds me of Walter Sobchak.
Daubster DaubsterVault Dweller
Posted 11 years ago2013-08-23 14:33:53 UTC Post #315189
haha yeah or the guy from king of queens.

Deagle195: do you fucking roll on shabbas? =P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 11 years ago2013-08-23 14:55:55 UTC Post #315190
I fucking roll on my map.
Posted 11 years ago2013-08-23 18:53:41 UTC Post #315191
Yeah that's the spirit ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 11 years ago2013-08-25 15:39:41 UTC Post #315214
halp pls
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