Hi,
for my singleplayermap i want a perfectly static camera. So i made a trigger_camera and an info_target. When I activate the camera the field of view moves from the standard angles of the camera to the target (using the acceleration deacceleration and so on).
But i want the camera to show instantly locked on the target without moving at all. So is the only way to achieve that with setting all angles manually? which is a lot of work -.-
But i think there should be a way to loc on the target instantly - thats why i ask Didnt found any info about this in tutorials though