As the title says apparently even terrain is handled as an .obj format object in BREED. I've been searching for a terrain editor which can import said .obj, but to no success. Do you guys know of any such terrain editor? Or at least some software which allows you to convert terrain .obj into some other format OR extract some sort of an accurate enough heightmap out of it. It would spare me a ton of effort if there is one since I need to see the scale difference between the two engines (if any). Another way would be by converting one of the .obj models into an .mdl and getting it into Hammer. But the terrain would really spare me a lot of time if I don't have to begin from a blank file.