Trying to compile my first model but I keep getting "PrisonerT.MDL" Not found Created 1 year ago2023-04-01 05:41:35 UTC by CamCurtis CamCurtis

Created 1 year ago2023-04-01 05:41:35 UTC by CamCurtis CamCurtis

Posted 1 year ago2023-04-01 05:41:35 UTC Post #347422
Like it says in the title, I've spent 5 hours trying to get this to work but to no avail.

I understand it's a texture file but I don't get where it's come from and why it keeps happening.

Is it because I have multiple textures on my model? If so, how do I make a T.MDL file? There seems to be no tutorials on this anywhere.
Posted 1 year ago2023-04-02 12:06:58 UTC Post #347423
I can't help much, you'll have to wait for someone knowledgeable, but meanwhile do a search for "External Textures" in the file "Modeling for Half-Life.doc" which is part of HL SDK 2.3, there is some information about it there.
Posted 1 year ago2023-04-05 20:33:58 UTC Post #347426
Also check this out: http://the303.org/tutorials/
Posted 1 year ago2023-04-12 20:34:33 UTC Post #347439
As Bruce said, its an external texture. Try compiling without "$externaltextures" command. I could check out your model if you send it.
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