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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
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size
Created
20 years ago
2004-07-23 05:03:37 UTC
by
simehong2000
Forums
General Discussion
View Thread
Created
20 years ago
2004-07-23 05:03:37 UTC
by
simehong2000
simehong2000
Posted
20 years ago
2004-07-23 05:03:37 UTC
Post #43939
how big size it's good for use texture at map? 3GB or 4 GB?
simehong2000
Trapt
Posted
20 years ago
2004-07-23 06:13:33 UTC
Post #43947
GB
!?!?!?! WTF?
Trapt
legend
AJ
Posted
20 years ago
2004-07-23 06:17:03 UTC
Post #43948
Are you talking about a WAD file? 3-4GB is insane if you are.
AJ
Glorious Overlord
Trapt
Posted
20 years ago
2004-07-23 06:20:50 UTC
Post #43950
Insane Domain!
I think he meant
MB
Trapt
legend
simehong2000
Posted
20 years ago
2004-08-11 07:00:16 UTC
Post #50076
oh ya..sori....I meant wad..hehehehe.
simehong2000
TheGrimReafer
Posted
20 years ago
2004-08-11 07:09:22 UTC
Post #50079
you mean wad??????? that still means your serious. DAAAAAAAAAANG THATS A BIG WAD FILE. THAT WOULD TAKE UP 2/3 OF MY HARD DRIVE
TheGrimReafer
ADMININATOR
Seventh-Monkey
Posted
20 years ago
2004-08-11 08:03:09 UTC
Post #50095
Er. I suggest you read
this
.
Seventh-Monkey
Pretty nifty
Gman
Posted
20 years ago
2004-08-12 23:03:35 UTC
Post #50514
LMAO
Gman
RabidMonkey
Posted
20 years ago
2004-08-12 23:36:10 UTC
Post #50520
Texture limit per map is 4megabtyes.
RabidMonkey
mapmapmapfapmap
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