Created 20 years ago2004-07-22 19:56:18 UTC by Floater619
:)
learn to map well before starting a compo. Read every tutorial on here, vlatitude and snarkpit on hl mapping then create something truly spectacular. Spend weeks or even months perfecting each individual entity and object until it is completely 100% perfection. Then release the map and build a new one with just as much effort put in.so you are doing exactly that?
playing and judging have nothing to do with each other. a player could say "wow, cool laser!" but a mapper would know its just 1 entity, and theres nothing special. if you dont know how to map you wont see how hard the mappers have worked because you have'nt worked that hard and known what its like.you have'nt truly worked your ass off on a map yet. can we see some screenies?
its awesome! the shrinking is awesome!
i'm going to delete that review later and post a new one.ill hold you to that.
..::SO FAR, THE PEOPLE I KNOW OF THAT ARE ENTERING::..
wrangler249---people that said they might enter--
MkThe said he *might* enter, so MkT, are you gonna enter ?? ? ? ?
..::EXCELLENT!!!!::..
PEOPLE WHO ARE MAPPING FOR"SCRIPTED" COMPO:
Vassy