making own weapons Created 20 years ago2004-10-06 07:25:46 UTC by repmaC554 repmaC554

Created 20 years ago2004-10-06 07:25:46 UTC by repmaC554 repmaC554

Posted 20 years ago2004-10-06 07:25:46 UTC Post #64361
--was----wondering----how to go bout making ure own weapons---
for half-life mods,ect-----

i guess some coding would be -----envolved but i have never ----done that befor and havent the slightest idear how
Posted 20 years ago2004-10-06 07:31:41 UTC Post #64362
if you want to make a totally new gun, new coding will be needed, you can always look at another mod and "borrow" their code for your mod, if you're not making a mod, or you don't want to code, you can just replace teh v_ model, however you might need to tweak some of teh animations etc, or just impose the old anims on teh new model (not a good idea).

to make a new model from scratch you'd start with getting milkshape 3d (google!)

and PSP to get the textures looking mean.

and HLMV to check the whole shabang out.

I'd just replace teh v_ models if you don't knwo how to code (and/or you're too retarded to learn =P )

j/k
Posted 20 years ago2004-10-06 07:38:22 UTC Post #64367
got milkshap for a wile but what i need to learn is how to change the
following

-weapon power
-rate of fire
-accurecy
-and how to make a weapon that fires when u release the fire key
e.g the grenades in hl and cs--------
Posted 20 years ago2004-10-06 07:41:03 UTC Post #64368
You need the dlls SDK pack to accomplish and add weapons.
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Posted 20 years ago2004-10-06 07:42:57 UTC Post #64370
Code; I'd head over to Wavelength or the VERC (Google).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-06 07:53:50 UTC Post #64386
the SDK pack what is that bear in mind in i know nothing
Posted 20 years ago2004-10-06 09:26:23 UTC Post #64421
teh SDK is teh base of the halflife code, you need it to write a new mod.
If you knwo nothing, I strongly suggest learning a little C++ ( http://cplus.about.com/library/blcplustut.htm )

Also, don't try and make somethign liek a mod when you don't knwo they core basics of how half life works, it's not a bad thign to want to learn but remember we're not here to do your dirty work, if you want to learn how to code, there's tutorials we coudl find you, but I sure as hell ain't going through all teh steps, it's a vastly complicated business to get it right, that's why there's a 1.6 version of CS, they didn't get it right first time, or in 1.2 1.3 1.4 1.5 etc, and those guys made HL... (well, the two guys that started cs didn't but they are now employed by valve so whatever)
Posted 20 years ago2004-10-07 07:40:43 UTC Post #64589
Simple way:

Its the decompiled Dlls put into a folder as text documents, you need to edit the text documets then compile them again to make a dlls.
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Posted 20 years ago2004-10-07 13:04:56 UTC Post #64651
when i attempted to make a whole new gun model it ended up as a pistol that shot rapid bullets like a machine gun!
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-10-07 14:20:39 UTC Post #64665
Cool can I get the dll of of you-- I need one for me mod... lol, don't worry about--I'll make me own
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