Water - Current Created 19 years ago2005-03-21 16:07:48 UTC by berridgeab berridgeab

Created 19 years ago2005-03-21 16:07:48 UTC by berridgeab berridgeab

Posted 19 years ago2005-03-21 16:07:48 UTC Post #98432
Hi All

I got a couple of questions regarding water: -

Q1. Is there anyway to create a slight current in the water that would propel the player in a certain direction (But was able to swim against it).

Q2. Is there anyway to create a waterfall (Im not talking anything super flash or animated, just make the water curve). From what ive read all water needs to be on the same level.
Posted 19 years ago2005-03-21 16:48:29 UTC Post #98440
A1- Make a brush with the trigger texture in the area where you want the current and tie it to a trigger_push entity. You can then specify direction, strength of push etc

A2- Using a scroll texture would be the solution. I haven't been able to make a scroll texture in HL2 yet, but I made some nice conveyor waterfalls in my map "Oeilvert"
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