Posted 19 years ago2005-03-23 19:14:52 UTCPost #98729
I think it may have to do with my cubemaps becuase it is not rendering the appropriate skybox reflection, yet a reflection of the level. I can get a screen real quick. I was not having this problem until i added a whole new section which doubles this size of the map. There isn't a cubemap in the new area, could that be a contributing factor?
Posted 19 years ago2005-03-23 22:42:00 UTCPost #98767
actually, ant told me to do that, and it made no difference. I was running the entire map off of 1 cubemap, so i added about 10 more in some specific locations and that seemed to help. The problem is still occuring, but on a much lower scale.
Posted 19 years ago2005-03-24 15:44:42 UTCPost #98856
Ok, I added more cubemaps, which like I earlier stated made the area in which the box problem was ocurring smaller, and I eventually changed the terrain around the water from a reflective concrete, to a grass, and that solved the problem, but now, another problem has arose, heres a screen: http://img97.exs.cx/img97/7295/gmcomeflywithmev700047vj.jpg