HL Crashes Created 18 years ago2005-12-22 18:32:56 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 18 years ago2005-12-22 18:32:56 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 18 years ago2005-12-22 18:32:56 UTC Post #154007
Lately, I've been working really hard on my SP Mod for Half-Life, and it's going great except for one thing. One of my level changes STILL doesn't work! I have it set up now with two info_landmarks and a info_player_start in the "next" map (one way). When the "next" map loads, HL crashes. I have an info_player_start because I want the player to spawn at a certain spot. I've already tried teleporting the player to the point from the landmark but that failed. I haven't spent a lot of time around the problem lately. I've continued mapping. Eventually, I NEED this fixed though. Other than that, the development has been smooth and painless. I hope to release the mod before the summer hits!
Posted 18 years ago2005-12-22 18:36:01 UTC Post #154008
Does your landmark have the same distance between the walls around it that the trigger_changelevel does, it may be caused by spawning in the middle of a wall,
TheGrimReafer TheGrimReaferADMININATOR
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