OK as everyone nos in HL2DM whereever you fall from you will only get hit for ten. Now i want to make a map where you have to hit a specefic place on the floor (for example a body of water). If you dont hit the water youll die from a broken back and whatnot.
Does anyone know how i could acomplish this?
I was thinking about a trigger_hurt but in HL2DM there dont seem to be any trigger (at least i dont have any in my entity list).