workgin with my map, i tested a few things, didnt like them, and deleted them, back to how it was. compiled and tested, but now there is a large rectangle "shadow" that goes over t he ground and a building, i can see through the building where this shadow falls and i kind of go in/through the ground that the shadow hits. I tested removing things and it is becuase i have a large wall on the side of the map it is coming from (the barrier of the map). also when this happens many of my prop_statics dont work either. the "shadow" doesnt fit the walls shape or anything, and the environmental lighting is going straight down.... i tryed changing the texture of the side wall to sky, and vice versa, nothing helps... any ideas?