Question Created 18 years ago2006-03-06 20:54:36 UTC by synergy synergy

Created 18 years ago2006-03-06 20:54:36 UTC by synergy synergy

Posted 18 years ago2006-03-06 20:54:36 UTC Post #166763
Hey I was Sorta wondering what i would use to make a surf map like the wedge tool? or Vertex Edit a cube? Could someone explain it to me or give me a good tut on how to make a surf map?
Tnx :D
Posted 18 years ago2006-03-06 20:56:42 UTC Post #166764
Wedge, vertexing, clipping tool... whatever you like. Just use the one you work best with. :)
Posted 18 years ago2006-03-17 01:01:17 UTC Post #168862
well how i get Ramps like in surf_sky like how they bend and stuff?
Posted 18 years ago2006-03-17 01:16:12 UTC Post #168863
with vertex manipulation u can rearrange the vertices of a cube to make triangles then reform the triangles to create turns or just normal slides... i made a little picture tutorial a while back so i will upload it tonight or tomorrow for u... watch out for invalid structures
Posted 18 years ago2006-03-17 01:19:34 UTC Post #168864
tnx man ^^ pls upload it if u can tnx.
Posted 18 years ago2006-03-17 03:43:14 UTC Post #168871
there jsut a fun little thing some people enjoy like me :biggrin: and nice surf map mario it was fun :biggrin:
Posted 18 years ago2006-03-17 08:29:24 UTC Post #168916
Hammer Vertex Tool - Valve Developer Community

Fun maps are weird and pretty difficult to get the hang of actually. I've tested a few times and it's sort of fun. :)
Posted 18 years ago2006-03-17 11:14:19 UTC Post #168940
Fun maps are well FUN! Me and Hunter had fun with this:

I just made a huge pipe that you fall down and fight or just free fall which is most entertaining and only took 10 minutes to make and optimize.
User posted image
For some reason this .gif screwed up in the uploading process...Probs because it was too big.
User posted image
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-17 12:04:30 UTC Post #169016
What if you changed a freefall map (that looks like a short-lived fun thing to me) to something with jump-pads, small transport tubes that quickly move you to other free-fall tubes, Halo-esque transporter beams that transport up (hey, how about a falling tube next to a floating tube? firing at people moving in a different direction...)?

I think freefall maps can be lived up a bit. :)
Posted 18 years ago2006-03-17 17:45:27 UTC Post #169152
here ya go synergy:

www.clanti.net/mario/makingtheorigsurfslide.zip

see if they help (i mapped in 1.6 then took screen shots and labeled them)
Posted 18 years ago2006-03-17 18:31:09 UTC Post #169166
very well explained mario that reall helped me thx :biggrin:
Posted 18 years ago2006-03-17 18:33:47 UTC Post #169169
no problem... just pm me if u have any other questions
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