This is a small single player map pack idea I have been working on for the last few days, its for HL2 and features no new textures or coding or models, just new single player maps.
The basic idea behind it is that you have entered the dungeon, your goal is to find the 'treasure' at the end of the dungeon but mainly to foil the evil plans of the dungeons creator (me, Tycell).
Here is the concept drawing (hand converted, from the picture I drew, in paint) for the first level. The name is inaccurate and should be "MetroCop Madness". Here is the picture;
http://www.websamba.com/tycell/Metrocop_Mania.jpg
The idea behind the levels is simple, if any of you have played Halo 1 it will be somthing like the indoor combat there. Lots of cover and strange (brush built) machines in operation all over the place. The darkened areas in the picture are large pits to fall down. So far I have 5 maps planned, each with a different theme and setting. The 'golden map' which will be the showcase map for this small map pack I might also convert into a CSS map as its very combat orientated.
The other levels I have planned are far to difficult and time conusming to put into a floor plan because they are multi leveld. Apart from possibly the second one 'Zombie Zania' and the third one 'Soldier Stockades', which are not so multi level orientated in parts. Anyway, I intend to make the first map (once my computer is back up and running) to show you guys what I mean about the level layouts and such.
Stay tuned.