No models available in Hammer Created 18 years ago2006-03-28 14:02:36 UTC by Kasperg Kasperg

Created 18 years ago2006-03-28 14:02:36 UTC by Kasperg Kasperg

Posted 18 years ago2006-03-28 14:02:36 UTC Post #171323
If I open a map in Hammer, every single prop from that map is loaded and seen. However, I am unable to add anymore models to the maps. The model browser just says no .mdl files in almost every single directory. The only props I can use are some rocks from props/wasteland and one or two other models from certain folders.
I have refreshed the SDK content several times, but this did not fix the issue.
Has anyone encountered this problem or knows a possible cause/solution?
I can map without props, but brush-based trees are hard to get right...
Posted 18 years ago2006-03-28 14:10:03 UTC Post #171324
you probably just have a silly check-box selected or a filter active or something...
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-03-28 14:52:45 UTC Post #171330
I'm thinking in that direction too - some wrong file reference or such. However, you can still fill in names manually if you have to.

What happens if you open the model viewer from the SDK menu, or from the sourcesdkbin folder?
Posted 18 years ago2006-03-28 18:52:44 UTC Post #171375
If you're using teh VGUI browser, clear the filter field.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2006-03-28 19:55:53 UTC Post #171382
That seemed to be the problem (hits own head with The Hammer)...
In case anyone cares, I've started to work a bit with the CS version of "Fallingwater", that's why I needed to use new props. CS has a much wider range of plants, trees etc. than HL2
Posted 18 years ago2006-03-29 02:29:50 UTC Post #171406
That's good news! Loved that map.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-03-29 02:57:09 UTC Post #171409
People at CStrike Planet are clamoring for a CS:S version. They went nuts because the version you released isn't playable.

By the way, the owner of CStrike finally returned.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-03-29 19:04:43 UTC Post #171530
I have succesfully inserted some of the CS models into the map. Vegetation looks better, and I'm experimenting with stone and grass textures that look more like the real thing.
http://img90.imageshack.us/img90/8312/csfalling2tt.jpg
To make it playable, I might have to make the river dry or at least with cheap water. I also have no clue on where to place the map limits. The guest house will not be a part of the map.
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