please wait Created 20 years ago2003-08-14 07:44:04 UTC by Black Cat Black Cat

Created 20 years ago2003-08-14 07:44:04 UTC by Black Cat Black Cat

Posted 20 years ago2003-08-14 07:44:04 UTC Post #422
Sorry abbout that last post clicked the wrong button. Anyway i have a barney in my level who opens a door for you using a scripted sequence but by the time i get to him he has already done it how can i make it so he will wait until he sees you or you come close to him until he opens the door.
Posted 20 years ago2003-08-14 09:23:29 UTC Post #423
How is the scripted_sequence triggered? With a trigger_auto? Replace it with a trigger_once that is where you want to be when he opens the door.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-14 14:42:51 UTC Post #424
it is not triggered by any thing he just does it as soon as the map loads more in fo on how to fix please.
Posted 20 years ago2003-08-15 02:02:58 UTC Post #425
A scripted_sequence entity will sometimes run as soon as the map loads and the target monster is near by, but this can also be caused by a naming problem.. Check your entity names. If you can't find the problem, change to aiscripted_sequence and trigger that.
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