scroll textures Created 17 years ago2006-05-10 18:10:14 UTC by guy guy

Created 17 years ago2006-05-10 18:10:14 UTC by guy guy

Posted 17 years ago2006-05-10 18:10:14 UTC Post #179363
How do i get a scrolling/moving texture on a func_conveyor? I could easily do it in HL1 but with HL2 there are no proper scrolling textures to use, ive tried making my own by adding 'scroll' to the front of the texture name but it still dosn't work.
Posted 17 years ago2006-05-10 18:45:37 UTC Post #179370
HL2 materials are much more advanced than HL textures - special properties like animation or movement are defined within the .vmt files, not through texture names.

A scrolling texture is done as following:

[quote]
"LightmappedGeneric"
{
"$basetexture" "vtfname"
"Proxies"
{
	"TextureScroll"
	{
		"texturescrollvar" "$texture2transform"
		"texturescrollrate" 0.1
		"texturescrollangle" 90
	}
}
}[/quote]

For more info, check the Valve wiki. :)
Posted 17 years ago2006-05-13 03:30:01 UTC Post #179708
ahhh ok, thx
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