new weapons Created 17 years ago2006-05-31 20:21:38 UTC by The Jezzanator The Jezzanator

Created 17 years ago2006-05-31 20:21:38 UTC by The Jezzanator The Jezzanator

Posted 17 years ago2006-05-31 20:21:38 UTC Post #183017
is there a way to make new weapons and use them in the game? And if so how?
Posted 17 years ago2006-06-01 04:46:03 UTC Post #183068
You need to be able to model and code. The first's not too hard ? see our XSI tutorials ? but coding is a fair bit trickier.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-01 05:04:38 UTC Post #183072
If you want to do a weapon in XSI, have a look at these tutorials:

Colt 1911 (I'm currently following this tutorial to learn weaponmodeling)

And if you want to animate it later, you could have a look at
BJ's animation tutorial

But first of all.
If you want XSI (which is free and good)
You should go HERE and download Mod tool V4.2.
And then download the Valve source add-on.
But remember that you have to register your XSI to be able to save!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-06-01 05:24:19 UTC Post #183074
I must share some views...I have used XSI for a while and I find it rather easy to use once you follow a few tutorials...Others may suggest 3DS Max which isn't free but I believe it is more professional plus if your used to designing on graphic design programs like Pro Desktop then 3DS is for you because 3DS was developed and evolved from the CAD / CAM designing programs...
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-06-01 05:25:25 UTC Post #183075
Posted 17 years ago2006-06-02 00:49:32 UTC Post #183208
Thanks guys. Modelling isn?t that hard for me. Been doing it for years. Coding on the other hand?
Posted 17 years ago2006-06-02 07:44:08 UTC Post #183232
Yeah.
I've tried editing the source-code to make room for weapons before.
But I always get some missing file error, weird.
Madcow MadcowSpy zappin my udder
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