physbox move only when shot plz Created 17 years ago2006-06-12 18:02:13 UTC by cyanide cyanide

Created 17 years ago2006-06-12 18:02:13 UTC by cyanide cyanide

Posted 17 years ago2006-06-12 18:02:13 UTC Post #184857
EDIT: nm fixed it, but heres another question,

How do i make it so when a physbox is shot it just collapses instead of flying away in accordance to real physics
Posted 17 years ago2006-06-12 19:44:27 UTC Post #184872
Collapses as in breaks apart or as in just falling to the ground?

If you want the first one make it break when 1 dmg is done to it. This can be done in the properties of the func_physbox, under "Min damage to hurt."

If you want it to just fall to the ground straight. Set its "Mass Scale" to something really heavy, and rediculus like , "100000000."
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