Changing weapon models... Created 20 years ago2004-01-05 13:45:31 UTC by Dark Phoenix Dark Phoenix

Created 20 years ago2004-01-05 13:45:31 UTC by Dark Phoenix Dark Phoenix

Posted 20 years ago2004-01-05 13:45:31 UTC Post #10761
Im trying to make a SP map pack for Opposiong Force but i want to change the weapon models. Ive got everything I need, now i just need to know how to do it.

Ive tried creating a new pak file for Op4 but everytime i try and paste the models i want into it, it alwasy says invlaid filename.

Whats up with that?

Is there another way i can do this?
Posted 20 years ago2004-01-05 15:28:12 UTC Post #10784
Okay, i was so stupid!

I should of known this from back when i was 12! Just put the new ones in the models folder!!

Ive done that, but now ive got another problem.

The models im using are from the mod Action HL. The models work but on some of them when i fire the model changes to the laser sight version, you know, so the model becomes a different model in effect. Then i reload and it reloads normally, but as soon as i fire it goes back to laser sight model.

What can i do, im losing all hope of this little project of mine...
Posted 20 years ago2004-01-05 15:29:36 UTC Post #10785
You might manage by recreating the structure of the PAK in the OpFor mod directory ('gearbox').
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-01-05 15:55:39 UTC Post #10788
It would also be useful to decompile the model with milkshape 3d and rename the animations to what they normally would be, then recompile the model.
Posted 20 years ago2004-01-05 17:01:38 UTC Post #10796
How do i decompile and compile?
Posted 20 years ago2004-01-05 17:12:18 UTC Post #10798
Ive had a go but im not sure what im doing?

I tried to decompile the beretta model, but nothing happened, then whilst playing around i found a QC file or something, i had a look at this and it said stuff about the silencer and laser sight. So i deleted these and saved it. Then i thought maybe compiling the QC file might do something but nothing showed.

Please help me?
Posted 20 years ago2004-01-05 19:11:01 UTC Post #10814
Hmm....it's difficult. I'll email you some details on decompiling at a later date. And sometime soon, my modelling tutorial will be posted. It involves editing monster models, I'll do a weapon one for you if you want.
Posted 20 years ago2004-01-05 19:47:57 UTC Post #10825
you know, nearly all of your qns can be fownd answered in the forums ... use the Find in box ...
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