is there a reason? Created 17 years ago2006-06-22 14:19:22 UTC by murda murda

Created 17 years ago2006-06-22 14:19:22 UTC by murda murda

Posted 17 years ago2006-06-22 14:19:22 UTC Post #186398
is there a reason in counter-strike mapping armoury enitys and such have no place for Clarions and Defenders? i think it might be because there were no clarions and defenders in 1.5 but im not sure! i really want to make a map thats simalar to aim_ak-colt with clarions and defenders :S
Posted 17 years ago2006-06-22 14:47:17 UTC Post #186408
I'm guessing you mean the Galil and FAMAS. You want the latest FGD. Look at the Links page.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-25 09:16:12 UTC Post #186815
This just in from rowleybob:
I believe the correct answer is that there?re no armoury entities for the Galil or the FAMAS.

You can however simulate this by using a cycler for each weapon's p_modelname.mdl, a trigger around the vicinity of the model targeting a game_player_equip to "give" the weapon, and then something like a env_render to make the cycler disappear.
You must be logged in to post a response.