Cycler move with func_train? Created 17 years ago2006-07-10 13:48:48 UTC by n00b #2 n00b #2

Created 17 years ago2006-07-10 13:48:48 UTC by n00b #2 n00b #2

Posted 17 years ago2006-07-10 13:48:48 UTC Post #189529
So yea, im wondering if its possible to make a cycler model move with a func_train.

Im trying to do this with Spirit...
the move with command.. do i just add the name of the entity that I want it to move with?

EDIT

nvm i got it to work and the effect looks ever so sexy.
Posted 17 years ago2006-07-10 14:17:13 UTC Post #189532
Here's the second problem.. is there a way to play spirit maps in HL and CS?
Posted 17 years ago2006-07-10 14:21:36 UTC Post #189533
no. the client needs the dll's
Posted 17 years ago2006-07-10 14:24:28 UTC Post #189534
alright
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