Kinetix Lives (Also, I'm not dead) Created 17 years ago2006-09-02 15:17:22 UTC by monster_urby monster_urby

Created 17 years ago2006-09-02 15:17:22 UTC by monster_urby monster_urby

Posted 17 years ago2006-09-02 15:17:22 UTC Post #195425
Hey guys,

Just thought I'd drop in and let you all know I'm still floating about. Also I'm still working on Kinetix and will hopefully have some presentable material the next time I drop in.

In the meantime here is a lovely brief journey into the mind of one of Neonite City's most treasured and discreet specimen. What follows is simply a journey into the mind of a psychic, alien, political guru. This will give you an insight of the attitude your potential spirit guide will convey.
So long as your just sitting there pay attention. I do not care for your puny race. I do not care for your miserable planet. I only care for the safety and well-being of my own kind. Unfortunatly my own survival is key to this one responsibility and since my mortal frame is trapped on this disgusting rock I am willing to accept what little assisstance one of your kind can offer.

When I crashed here four years ago I had hope. I could feel the active, apparently intelligent minds which were dancing around my craft as the crowds gathered. I remember the disappointment when I awoke in that primative laboratory that was constructed by your most powerful research and development company. I thought for a second that I may have travelled backwards in time. However this is the grim reality and now I come to you.

You are the best this planet has to offer me. Please do not let this go to your head. It is not a compliment on any level. You are not the world's strongest super man and you do not have an overly high IQ. You are eqaully matched in both areas. You are emotionally laid back and fairly stable. You are not the perfect hero but you are the perfect puppet. You have what it takes to jump-start my little operation.

What lies before you is a path of destruction and choas. My enemies are closing in at a rapid pace and they will destroy everything in their path. The fact that I have chosen you indeed makes you the luckiest human being there is. You alone can survive the oncoming slaughter and you may help whoever you please along the way. I cannot promise they will be able to come with you when the time comes to...well...if I told you that now then I may erase what little bit on enthusiasm you are currently showing.

Just know this...your journey will be...out of this world...
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-09-03 22:08:45 UTC Post #195518
Posted 17 years ago2006-10-23 14:16:48 UTC Post #200552
Posted 17 years ago2006-10-23 17:17:28 UTC Post #200583
most useful bump ever
Posted 17 years ago2006-10-23 19:30:42 UTC Post #200610
: Sarcasm or Seriousness?
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-10-23 19:32:51 UTC Post #200612
I like the 5th pic...nice vertex manip on the rocks, and the blue lighting fits the area well.
Posted 17 years ago2006-10-24 14:41:24 UTC Post #200705
Trialer! Doesn't show much and its a 2 minute wait for buffering.

http://media.putfile.com/KinetiX-Preview
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-10-24 15:22:34 UTC Post #200709
Looking hawt! You better finish this. :D

Tip: When making a trailer, be sure to hide the HUD (hud_draw 0).
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2006-10-24 15:28:37 UTC Post #200711
It looks more like a teaser to me.
I'm looking forward to this.
Keep up the good work :glad:
Posted 17 years ago2006-10-24 15:57:36 UTC Post #200719
Tip: When making a trailer, be sure to hide the HUD (hud_draw 0).
Noted. Only thought that worked in Sauce. :glad:
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-10-24 16:13:55 UTC Post #200720
Nice! I really like the second screenie! Top notch mapping :)
Posted 17 years ago2006-10-24 16:48:25 UTC Post #200721
they are all good quality

but something i've learned from Hostage Situation and Reissues mapping, among other projects, is that visuals are nothing. its nice to have a good looking map, but without a fun gameplay element its worth nothing.

focus on gameplay, because your screens already are beyond adequate visual wise.
I like the 5th pic...nice vertex manip on the rocks, and the blue lighting fits the area well.
its my favorite of them

keep it up urb, and I was being serious earlier
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