Okay, I (and other mapping firneds) all have these issues, but no one knows how to fix it.
Problem:
1) After you die and start the next round, a TRIGGER activated sound LOOP will start right at the beginning of the next round, and not when you press it.
This same trigger works properly on the first round, but anything after the first round, this sound loop does not work.
The Trigger itself does works, but all it does is turn the sound OFF, not ON.
2) Similar to #1, but it seems like ALL sounds that are trigger activated START on the next round...
Need a reason for this one!
3) A player spawns and the trigger he lands on sets off a non-looping sound.
This works whenever the player dies WITHIN the sound radius.
However, if the player dies outside that sound radius, the sound will no longer play when the next round starts.
If the player again dies WITHIN the sound radius, the sound plays again on the next round when landed on.
These are the two major issues.
Would be greatly appreciated if anyone knows the answer to either problems.
Thanks.