Players dying or get stuck at start Created 17 years ago2007-03-31 06:38:32 UTC by Asle Asle

Created 17 years ago2007-03-31 06:38:32 UTC by Asle Asle

Posted 17 years ago2007-03-31 06:38:32 UTC Post #217576
As suggested by users of this forum I start a new thread.

How far should the player spawn points be apart?

I have 32 spawnpoints in my map, I have checked that they dont touch each other or any brushes, but it seem when I try to play the map with 32 players there is always someone who dies because someone else is spawning on top of them.

I have also seen players getting stuck in the floor even if they dont touch the floor, I have some players that is more close to the floor that don't get stuck.

I tried to lift them even more off the floor but they still get stuck, and the funny is they usually get stuck on the second round and out.
Posted 17 years ago2007-03-31 06:52:22 UTC Post #217577
Like I said in the other thread, just space them out as far as you can within the confines of your spawn area. Are you using the FGD that allows you to view the models in Hammer?
AJ AJGlorious Overlord
Posted 17 years ago2007-03-31 11:48:39 UTC Post #217588
I've heard in some tutorials that you should always place player spawns at least 128 units apart.
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