Map Fatal Error Created 17 years ago2007-04-15 18:20:33 UTC by swiftd27 swiftd27

Created 17 years ago2007-04-15 18:20:33 UTC by swiftd27 swiftd27

Posted 17 years ago2007-04-15 18:20:33 UTC Post #219187
Well i finally finish the brushwork of my first conditon zero DE map , so i run it. While its loading the map, at precaching resources the whole game crashes leaving me with this message, " Fatal Error Error: lightmap for texture too large (28 x 20 = 560 luxels); cannot exceed 324 " . any ideas? I dont even know what a luxel is.... :zonked:
Posted 17 years ago2007-04-15 18:43:28 UTC Post #219188
A luxel is a pixel of the lightmap scale. The more you have, the more detailed the shadows look.
You might have an excessive shadow detail in a certain face. Maybe you used a big texture on a small brush, I'm not sure.
Posted 17 years ago2007-04-16 15:00:15 UTC Post #219230
nvm i fixed it, it was an aaa texture
:D
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