how do i? Created 16 years ago2007-07-22 18:52:58 UTC by annoyingnutter annoyingnutter

Created 16 years ago2007-07-22 18:52:58 UTC by annoyingnutter annoyingnutter

Posted 16 years ago2007-07-22 18:52:58 UTC Post #229963
does anyone know how i can put my own models in to a map on hammer please?
Posted 16 years ago2007-07-22 19:03:08 UTC Post #229966
Toss them into the valve/models folder, then put a cycler or a monster_generic (point based entities) into the map, browse to the folder with the browse button, select your model, then delete the "valve/" part of the filename.
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-07-22 20:48:18 UTC Post #229979
Depends on which engine he's using (in which case, it should have gone into either the Srouce or HL forums). If it's HL, do the above, but if it's Source, drop the model files somewhere inside SourceSDK_content/hl2/modelsrc/ and Half-Life 2/HL2/models, then run Hammer and use either a prop_static, prop_physics, or prop_dynamic (depending on how the model is compiled), to get it to appear.
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