env_shake:
Name: rumble
Parent:
Amplitude: 10
Effect Radius: 500
Duration: 10
Frequency: 100
inputs:
combinedoor - OnOpen - StartShake - 0.00 - No
func_door
Name: combinedoor
outputs:
OnOpen - rumble - StartShake - 0.00 - No
During gameplay everything else works perfectly, all of the other triggers are firing correctly (and believe me, they work...
I've spent roughly 8 hours over 5 days tweaking about 40-50 triggers and things for about 5-7 minutes of actual gameplay...just as an "intro" level to the project I'm working on)...
I just can't get this shake working...
That and a soundscape, but I'm about to give up on that...