No footsteps?! Created 17 years ago2007-09-02 14:47:36 UTC by redka redka

Created 17 years ago2007-09-02 14:47:36 UTC by redka redka

Posted 17 years ago2007-09-02 14:47:36 UTC Post #233342
Hello,
My friend has a serious problem. On the most of the map the footsteps can be heard, but there are areas (also flat and non-flat) where is can't. A little slide effect makes it more tricky, so when stop the player moves just a little bit more. Can it caused by the vertex maipulation or just a bug which can be solved by rebuilding the floor?
many thx

Sending the map only in a private message if necessary...cuz it is not my work
Posted 17 years ago2007-09-03 02:36:06 UTC Post #233389
Is the texture diffrent in the place where you CAN here footsteps to the place where there are no footsteps?
Posted 17 years ago2007-09-03 10:00:36 UTC Post #233398
Is this a new, custom texture? If so you may have to edit some file on the materials of the textures or something.
Posted 17 years ago2007-09-04 18:04:01 UTC Post #233491
There are two textures which have this problem. Both of them are new, but the areas where the footsteps can't be heard have the same textures, where it can be heard. So if I make some changes in the materials.txt that would solve the problem? I am going to try it...THX A LOT...xD
Posted 17 years ago2007-09-05 04:06:06 UTC Post #233514
Its one of two things, a screwed material.txt file or missing sounds. If you are using custom dlls that could be the problem to.
Posted 17 years ago2007-09-06 18:01:59 UTC Post #233608
I really dont know anything about dlls, pls tell me more about your idea.
Posted 17 years ago2007-09-06 19:33:00 UTC Post #233611
Custom DLL's is modified game code, based from the DLL's from HL of course. Sometimes when new things are added to it, it can make existing stuff not work right.

If you are not using custom DLL's, something else is wrong.
Rimrook RimrookSince 2003
Posted 17 years ago2007-09-08 14:02:49 UTC Post #233692
THX for the explanation. I am mapping for cs1.6 and I think I am using custom dll's, cuz I have never modified it. Maybe the problem caused by something else, everything worked fine until after a simple compile on some of the areas the footsteps cant be heared...did everybody modify the dll's itself?...what do you mean on something else? I have no error in my compile log...
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