Ep1 Core Texturing Created 17 years ago2007-09-10 01:28:42 UTC by hlife_hotdog hlife_hotdog

Created 17 years ago2007-09-10 01:28:42 UTC by hlife_hotdog hlife_hotdog

Posted 17 years ago2007-09-10 01:28:42 UTC Post #233792
I recently played Ep1 for HL2 and noticed that the core model (how you couldn't notice I have no idea) was textured with a wireframe texture. So you could see through it but it only had white lines. Also, why doesn't my flashlight work on brush faces as well as models. At the moment it only lights up models. Imagine playing Ep1 and Combine Destiny without a working flashlight!!! Ep1 one was very difficult without it, but Combine Destiny, it certainly intensifies the scare factor. Perhaps I shouldn't have played it after watching the remake of "Dawn of the Dead?? :D
Posted 17 years ago2007-09-10 08:19:42 UTC Post #233802
Heh well I spose I should ask does this happen with any other Source games? If not then I suggest simply re-installing the game. I got this when cs_militia was released and everything was wireframe ish and there were some screwed up colours flashing etc...Re-installing fixed it.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-09-11 03:09:31 UTC Post #233882
wireframed models occur when the graphics card you're using doesn't support the texture used on it, which in the cores case is a very detailed, rather epic looking wavey thing.
Same with the flashlight. Graphics card problem.

I had the exact same thing using an integrated card on my old PC. If you have one too, i suggest getting a regular card, and if you have a regular one, it's time for an upgrade.

If you go to Kleiner's lab in HL2, is there a big square on the floor where there should be a puddle of oil? If so you have exactly the same issue i had.
Archie ArchieGoodbye Moonmen
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