Looking for help to start a mod Created 16 years ago2007-09-10 08:30:19 UTC by mazur mazur

Created 16 years ago2007-09-10 08:30:19 UTC by mazur mazur

Posted 16 years ago2007-09-10 08:30:19 UTC Post #233805
Hello TWHL community.

A few days ago after seeing the power of the source engine, I decided it would be the best engine for now to start the game. I say game because it will have absolutely no links with Half-Life.

For now i have nothing to show because before starting something, I don't want to be alone to start this, i need "support" if you understand me.

For now i've thinked about the main things.
  • Events will be set at our siecle (2000-2010)
  • The main character (the one your play) will be a girl.
  • She will be some sort of spy, working for an organisation with the goal of protecting the world.
  • Story will be set in missions.
I almost never saw a FPS where you are a girl, so i think it can be a "different" point of view.

What do you think ?
(if you need you can contact me at aligator2054@gmail.com (msn and e-mail))
Thanks ! :)

Oh yes for now, i'm really looking a lot for someone who can help me to grow up a story for the game and a background for the character. :D
Posted 16 years ago2007-09-10 09:15:37 UTC Post #233808
If i can make a solid team, it won't die.
Posted 16 years ago2007-09-10 09:36:56 UTC Post #233810
You won't get a team if you don't show us your mapping/modding capabilities.
The Mad Carrot The Mad CarrotMad Carrot
Posted 16 years ago2007-09-10 10:21:58 UTC Post #233811
I'm much more the guy that coordinates the whole thing ^^
I can do some mapping, i started making the base (the organisation you work for base) but for now all i use is dev_ textures because hl2 textures are not set for the environnement.
Posted 16 years ago2007-09-10 10:31:53 UTC Post #233812
You can't aspect to just get mappers with some vague idea.
If that would be the case, their would be thousand of mods..
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