Custom Content for Source Created 16 years ago2007-10-03 04:36:33 UTC by Biax Biax

Created 16 years ago2007-10-03 04:36:33 UTC by Biax Biax

Posted 16 years ago2007-10-03 04:36:33 UTC Post #235513
How's it going? I'm wondering if any real custom content is around for Source. You know, like custom prop models, skins, and textures? I mean, compared to GoldSrc it's completely dead.

I for one am kind of bored of seeing the same old textures and whatnot in Source maps. Is it because its harder to make content for Source? Doesn't seem to difficult to me. Not that I've really tried yet.
Posted 16 years ago2007-10-03 06:23:48 UTC Post #235516
It's probably not so much that it's hard, it's that it's a much longer and more aggravating process to make custom content. The majority of good quality custom content for Source is devoted to major mods at the moment, too.

It's just the way it is for the moment.
Strider StriderTuned to a dead channel.
Posted 16 years ago2007-10-03 06:39:42 UTC Post #235517
There was that jungle map that released some nice models.
Cheroke Team had nice models too, but their site seems down now.
Why not try to make your own custom content then? :badass:
Posted 16 years ago2007-10-03 11:25:01 UTC Post #235537
I'm having a bash at making a gum tree. Thought I'd start with something relatively simple, but useful, since I don't really know anything about 3DS Max.
User posted image
The poly count is like...1800...may be a bit ridiculous for a tree.

EDIT: Skinning!
User posted image
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