Needs moar bouncing light Created 17 years ago2007-10-11 23:10:21 UTC by Soup Miner Soup Miner

Created 17 years ago2007-10-11 23:10:21 UTC by Soup Miner Soup Miner

Posted 17 years ago2007-10-11 23:10:21 UTC Post #236185
I need RAD to bounce light more times than the default 5 to brighten up my map a bit, but since there aren't any Source batch compilers out right now I need to use the command line. But I don't know the command.
Posted 17 years ago2007-10-11 23:42:59 UTC Post #236186
http://developer.valvesoftware.com/wiki/Vrad

Apparently it says on here the default is 100 bounces. But either way you can still try playing with it. Looks like the command is:
-bounce 120
or whatever number you want.
Posted 17 years ago2007-10-12 01:21:18 UTC Post #236187
It doesn't bounce 100 times, that's an error. 10 seems to get me the light levels I want, thanks.

While I'm at it, can anyone explain what's going on here?
User posted image

^That's not a cubemap error. Ingame, it looks like plane fighting,but that's the only brush there, and all the sides are nodrawed except for the one facing the player.
Posted 17 years ago2007-10-12 03:09:12 UTC Post #236188
Btw, default value is 100 (realy; but you need a bright(close to white) texture & bright light to have more than 5-8 bounces- see compile log).

On screenshot - looks like in this texture vmt param "$envmapcontrast" is mad. Or texture just reflecs cubemap, what located inside bright room.
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