func_detailed map? Created 17 years ago2007-10-12 16:05:52 UTC by Jokerboy Jokerboy

Created 17 years ago2007-10-12 16:05:52 UTC by Jokerboy Jokerboy

Posted 17 years ago2007-10-12 16:05:52 UTC Post #236217
Well I went ahead and selected my whole map then made it a func_detail. I don't really understand what func_detail is at all and I don't know if what I did was good or bad. At the moment my map is just the layout with dev/dev textures. So how could I undo what I did?
Posted 17 years ago2007-10-12 16:29:05 UTC Post #236219
VVIS dont use func details then making visibility matrix - so, firts bad thing that you will have whole map rendered any time (walls & floors dont block any visibility in that case).

Second trouble - lightning (func details dont cut boundary brushes on polygons - so some time you will get bugs like "wall in dark room have bright line in corner".
Posted 17 years ago2007-10-12 16:29:17 UTC Post #236220
select the whole map and right click > move to world
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