Hi all,
I've only just started using Source and am currently making my first ever map (this site has been a huge help), what I'm curious about is how much dynamic lighting hits peoples performance - specifically in Team Fortress 2 as that's the map I'm making.
I've run with +showbudget enabled and the only item that's ever anywhere near max is the dynamic lighting, yet there isn't that much in most of the rooms. I'm trying to make things a little more atmospheric, is this a common mistake to make ?
It runs fine on my PC, but it is a recently upgraded one and I simply don't want to make a map that'll kill peoples frame rates. Any guidelines or tips? I'm currently looking for ways to reduce dynamic lighting but still keep the map looking atmospheric.