Help with Wad compiles! Created 16 years ago2007-11-30 22:22:49 UTC by aztec aztec

Created 16 years ago2007-11-30 22:22:49 UTC by aztec aztec

Posted 16 years ago2007-11-30 22:22:49 UTC Post #239517
Hay, i just compiled a map from Valve Hammer with Zoner's Half-Life Tools, and i use the -wadinclude command in the .bat. but when i compile one texture and i try to run it in CS 1.6, it says that another wad file cannot be found. i -wadincluded the other wad, and it says the file i put before didnt work. My question is, how do i compile two .WADs with ZHLT? with the -wadinclude thing? it says it cant open wb-cajas and then when i -wadinclude wb-cajas(wad) it says it wont open mp-pieces8 (another wad) and vice versa.
Posted 16 years ago2007-12-06 20:59:30 UTC Post #240092
Instead of -wadinclude use -nowadtextures. This will embed all your used textures in the map and save adding the whole wad file. Oh look! New smilies! Im gonna use one! :^_^: He He!
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